This is an older but insightful article on the highs and lows of game programming. This is the side of the industry that the art/creative people rarely look at.
[link] via gamasutra
http://www.gamasutra.com/features/20060407/mencher_01.shtml
m
Sunday, October 07, 2007
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment